Change is nature, it’s inevitable. When it comes your way, do you resist or adapt? In our final chapter, we explore technology’s effects on illustration, art education, and creative careers.
Read MoreStep 6: Sweat the small stuff
Do you remember when you first discovered design? The balance of form and function? This week, hear how four young creatives—and the tech industry—came to embrace design and illustration.
Read MoreStep 5: Stand out
Is the boom of illustration in tech all quantity, no variety? This week: the roots and risks of visual monoculture. Why do trends catch on and how do we rise above them to create truly unique voices?
Read MoreStep 4: Humanize, don't ostracize
When humanizing technology means illustrating humans (or even human-like characters), opportunities and risks abound. A tone-deaf approach could irritate, or worse, offend. This week, we learn how to represent people with an eye towards representation.
Read MoreStep 3: Design, seal, deliver
There’s a big difference between a “style” and a “system.” One is fragile, the other is flexible. One is pretty, the other is proven. This week, we examine the end of the Putnam Process. How do you ensure the successful launch and legacy of an illustrated brand?
Read MoreStep 2: Trust the process
Illustration isn’t child’s play, witchcraft, or snake oil. It’s the product of practical, proven processes. And alliteration. In episode two, we discover how illustrated styles leap from ideation to visualization.
Read MoreStep 1: Get in the door
A decade ago, the tech landscape looked a lot different. For our inaugural episode, we explore how one young startup's decision to put illustration at the heart of its brand and user experience changed everything.
Read MoreIntroducing How to Draw a Startup
A step-by-step guide to illustration in tech. Created by illustrator & designer Mark Grambau. First episode of this podcast miniseries arrives December 20th!
Read More